Sunday, February 14, 2010

Chaos Rising

The forces of chaos approaches the battlefield.  They are set to hit on the middle of March and another chapter in this Dawn of War begins.  I've gathered a few tidbits of information for this coming war.  First, this is a standalone expansion similar to Opposing Fronts of Company of Heroes.  In multiplayer, the people buying the original Dawn of War 2 gets the new maps, units and game modes except they don't get.  I don't have any info on whether buying the expansion allows you to use the other races except chaos.  I think they would be unlocked though but I haven't confirmed it.  The good thing about this is that I don't have to buy the expansion to play the new modes.  This will also bring in new players so that I won't be fighting people with levels on the 30s.  Second, the new multiplayer game mode is a free for all one.  It's still focuses on capturing points but no one is allied with each other.

I've gone back to start playing the Dawn of War 2 multiplayer but I still don't get decent opponents.  Decent opponent meaning someone my level who won't crush me in 15 minutes.  Well, I guess playing with the best should help me improve but since I don't think I can create a smurf account later on, I'm going to have a really bad record.

I still get crushed by playing against random players.  I bet I would do better if I played maybe during sat or Sunday mornings when most of the US players are going at it.  Hopefully, there will be a couple of new players during that time.  Another big problem with Dawn of War 2 is that there isn't any real build orders or capture orders - it's pretty much a reactionary game.  There isn't much strategy guides as compared to the Company of Heroes guides.  I'll try to make a basic unit guide for the Space Marines once I actually start getting better.

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