The forces of chaos approaches the battlefield. They are set to hit on the middle of March and another chapter in this Dawn of War begins. I've gathered a few tidbits of information for this coming war. First, this is a standalone expansion similar to Opposing Fronts of Company of Heroes. In multiplayer, the people buying the original Dawn of War 2 gets the new maps, units and game modes except they don't get. I don't have any info on whether buying the expansion allows you to use the other races except chaos. I think they would be unlocked though but I haven't confirmed it. The good thing about this is that I don't have to buy the expansion to play the new modes. This will also bring in new players so that I won't be fighting people with levels on the 30s. Second, the new multiplayer game mode is a free for all one. It's still focuses on capturing points but no one is allied with each other.
I've gone back to start playing the Dawn of War 2 multiplayer but I still don't get decent opponents. Decent opponent meaning someone my level who won't crush me in 15 minutes. Well, I guess playing with the best should help me improve but since I don't think I can create a smurf account later on, I'm going to have a really bad record.
I still get crushed by playing against random players. I bet I would do better if I played maybe during sat or Sunday mornings when most of the US players are going at it. Hopefully, there will be a couple of new players during that time. Another big problem with Dawn of War 2 is that there isn't any real build orders or capture orders - it's pretty much a reactionary game. There isn't much strategy guides as compared to the Company of Heroes guides. I'll try to make a basic unit guide for the Space Marines once I actually start getting better.
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